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New vegas nvse ini
New vegas nvse ini








new vegas nvse ini

The warnings are supposed to be written by the game engine in "C:\Users\\Documents\My Games\FalloutNV\warnings.txt", but this may be dependent upon the "log level" in the "nvse_config.ini". The "nvse.log" is helpful to identify problems with NVSE itself, and plugins that rely upon it. Not everything in it is an error so keep that in mind some are just warnings. The first one is very useful for finding broken stuff in mods or the cause of crashes. There will be at least three files: "falloutnv_error.log", "falloutnv_havok.log", and "nvse.log". EnableGameErrorLog=1 LogLevel=1 This will enable the game's error log the next time you run it, which will then be found in your FNV root folder (where you put the NVSE executable files). Copy and paste the following into "nvse_config.ini":.In the folder "Data\NVSE" create a new text file and name it "nvse_config.ini".Make sure "hide known file types" is disabled in Windows Explorer's "Folder" options, or your new INI file in the next step will have a hidden ".txt" extension which you don't want.If not present, manually create folder "NVSE" under the game "Data" folder (at the same level as the "Meshes" and "Textures" folders), and then "Plugins" under the "NVSE" folder.Supplemental NVSE Plugins such as JIP, Lutana, MCM, NVAC, or NVSR should go into the "Data\NVSE\Plugins" folder. You need to do so yourself, using any plaintext editor such as Windows NotePad. It definitely does not create a configuration file or automatically enable it's log files (which will be found in the game's root folder). However, just unpacking the NVSE archive package to the "Fallout New Vegas" folder may not create a "Data\NVSE" folder or the "Data\NVSE\Plugins" sub-folder upon installation unless you tell it to include sub-folders when doing so. "\steamapps\common\Fallout New Vegas"), so it's along with the FalloutNV.exe file. A plain text editor like Windows Notepad.ĭetail When installing New Vegas Script Extender (NVSE), the nvse_loader.exe file should be in the game root folder: i.e.

new vegas nvse ini

This procedure a template so it may be included in several instances in the article " Fallout NV Mod Conflict Troubleshooting".










New vegas nvse ini